// if movie is big, fit movie to screen
var screenHeight = object("body").offsetHeight;
var percent = 1;
if (height > screenHeight) {percent = screenHeight / height;}
object("flashFPO").style.height = (height * percent) + "px";
var game = new SWFObject(gamefile, gamename, (width * percent), (height * percent), vers, bgc);
game.write("flashFPO");
